The Spider Cliff Mysteries

The Spider Cliff Mysteries
   ▷ Story 3: Curse of the Purple Chickaree
      ▷ Chapter 7: How to identify a curse

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Transcript of this chapter:

rebecca: Barlow... your hair!
barlow: Don't say it.
rebecca: Is this some sort of rebellious phase you're going through?
barlow: NO!
barlow: Someone dyed my hair... without my permission.
rebecca: You know what I think? I think it's that curse you got from breaking that chickaree.
barlow: No, I'm sure there's a logical, scientific explanation.
rebecca: Oh, surely... but that's the way that curses work. The effects don't always defy explanation, just the frequency of effects.
rebecca: One or two bad things happening is just bad luck... but when strange things keep happening to you, it might be a curse.
barlow: What can you tell me about this curse?
rebecca: I'm not really an expert on curses, but I know how to spot them.
rebecca: Yes... yes, you're definitely cursed.
barlow: Go on...
rebecca: What do you want to know?
barlow: How can you tell that I'm cursed?
rebecca: If there's one thing I'm good at, it's noticing things about people that are hard to distinguish.
rebecca: I can tell from almost unperceivable signs that you're carrying a curse.
crystal: Yeah, and the purple hair is a dead giveaway, too.
barlow: Is the curse deadly?
rebecca: Well, there's two types of curses...
rebecca: There are curses that kill you right off immediately...
rebecca: ....and there are curses that string you along for a while and THEN kill you.
barlow: You mean it's going to kill me?!
rebecca: Probably.
barlow: What is your experience with curses?
rebecca: My experience? Nothing first-hand, I'm afraid.
rebecca: In fact, everything I know about curses I got from a brochure... One of those "So now you're cursed. What to expect" kind of brochures you pick up in a doctor's waiting room.
barlow: I don't know what kind of waiting room you're thinking of.
barlow: Alright, help me break this curse.
rebecca: Barlow, I don't know if I can.
barlow: You're the witch here. You're supposed to be good with this sort of stuff.
rebecca: I know, but I think this goes beyond even my abilities.
barlow: How long do I have left?
rebecca: Who can tell? It might kill you tomorrow, or eighty years from now.
barlow: Eighty years? I could die of natural causes before then.
rebecca: Who's to say that dying of natural causes ISN'T part of the curse?
barlow: Alright, now you're just pulling my leg!
rebecca: Of course. Curses are almost never serious.
crystal: Pity.
barlow: When magic won't work, I'll have to resort to science.
rebecca: You think a doctor could help?
barlow: It's worth a shot.
rebecca: Possible, but there's one problem with that. We don't have a doctor in Spider Cliff.
barlow: Ah, but Eliza has had some medical training. She is a botanist, after all.
barlow: I'll see you later.
crystal: You think a botanist can help Barlow?
rebecca: Oh, I don't think there's anything to worry about. Curses like that one are never anything serious. It's just good to let him worry sometimes. Builds character.
alex: Where's Barlow?!
rebecca: He just left. Why?
alex: This is serious!... The curse he picked up... I just read up on it. It's deadly!

General information on The Spider Cliff Mysteries

To fully enjoy this mystery series, you might need the latest version of the Flash plug-in. This comic operates in a manner reminiscent of adventure games, although the gaming aspect is far over-shadowed by the story. Basically, you experience the mystery through the viewpoint of the two protagonists. You can press the spacebar or click on the little arrows to progress through the conversation. At several points in the conversation, you will have several options for progressing through the branching storyline. Important clues (and false leads) are indicated by a clue icon that appears in the corner. These clues might or might not be important, but if you are a registered member, your account will keep track of your clues and your progress through the mysteries. Take it at your own speed, and have fun!