The Spider Cliff Mysteries

The Spider Cliff Mysteries
   ▷ Story 2: The Mayor Misplaced
      ▷ Chapter 12: The diversion

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Transcript of this chapter:

crystal: There she is. And there's the box.
barlow: Okay, so what's the plan?
crystal: You lure her away from the camp, and I'll go check out the box.
barlow: Okay, I'm off.
crystal: Good luck. Don't say anything stupid.
crystal: Oh, right. This is Barlow I'm talking to. Never mind.
barlow: How do I lure her away?
crystal: I don't care. That's up to you.
barlow: Why me? I'm working on three days without sleep. I can't think of anything.
crystal: Just make something up.
barlow: I thought YOU were the one with the plan this time.
crystal: Oh, for cryin... Do I have to do everything? Do I have to do this? Do I have to go out there?
barlow: No...
crystal: Good. Then get out there.
barlow: Hey, Eliza.
eliza: Well if it isn't little Barlow. What brings you out here?
barlow: I need you to help me!
eliza: What? What do you need? I'm kind of busy with this research...
barlow: Oh, it's really important! It's... uh...
barlow: We need to get away from here immediately!
eliza: What? What's wrong?!
barlow: It's unsafe! Quickly!
eliza: Unsafe? What's going on?
barlow: Rockslide!
eliza: What? There aren't any rocks overhead.
barlow: Fine. Don't come crying to me when you're flattened.
eliza: Good, I won't.
barlow: Rabid animals! The paper mammals are on the rampage!
eliza: I don't believe you. There's nothing in their past behavior that would suggest that this could happen.
eliza: But if they ARE on the rampage, I should stay here to document it.
barlow: The marsh is unstable!
eliza: Unstable? But a marsh is unstable everywhere! That, by definition, is a marsh.
barlow: But the marsh is especially... marshy.. here.
eliza: A marsh can't be any more or less "marshy" than it already is.
barlow: Turnip is in danger!
eliza: How do you know?
barlow: He told me so himself!
eliza: Barlow, I know you feel a bond with that animal, but paper mammals can't talk. Their tiny brains can't accommodate linguistic functions.
barlow: The town is on fire!
eliza: Let it burn down. I haven't set foot in Spider Cliff in months, and I sure wouldn't notice it if it was gone.
barlow: That's kinda mean.
barlow: Someone's cutting down a tree!
eliza: What?! How cruel! Where?! WHO?!
barlow: It's... uh... it's the new girl.
eliza: Oh, her... I know she was bad news.
barlow: Yeah, you need to teach her some manners. We should go right away... she's, uh... over by the mud pits.
eliza: Right, let's... wait a minute!
eliza: Barlow, is this some sort of trick you're pulling?
barlow: Uh... why do you ask?
eliza: I suppose you have some sort of sick fantasy of watching two young women fighting in the mud.
barlow: No, that's not it at all!
eliza: You pervert! You probably have some sort of infatuation with her, don't you? Don't deny it!
barlow: Why does everyone keep saying that?!
eliza: You're clever, Barlow, but you can't trick me.
barlow: Oh, I give up. I'm going home.
eliza: What? What did you mean by that?
barlow: It's nothing.
eliza: No, you're hiding something. What's going on that I don't know about?
barlow: Never you mind. It doesn't matter.
eliza: Barlow, something is obviously going on. You WILL take me there.
barlow: But-
eliza: Now!
barlow: Okay...

General information on The Spider Cliff Mysteries

To fully enjoy this mystery series, you might need the latest version of the Flash plug-in. This comic operates in a manner reminiscent of adventure games, although the gaming aspect is far over-shadowed by the story. Basically, you experience the mystery through the viewpoint of the two protagonists. You can press the spacebar or click on the little arrows to progress through the conversation. At several points in the conversation, you will have several options for progressing through the branching storyline. Important clues (and false leads) are indicated by a clue icon that appears in the corner. These clues might or might not be important, but if you are a registered member, your account will keep track of your clues and your progress through the mysteries. Take it at your own speed, and have fun!