The Spider Cliff Mysteries

The Spider Cliff Mysteries
   ▷ Story 5: The Third Vault
      ▷ Chapter 11: Adventures in crisis management

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Transcript of this chapter:

rebecca: You're going to tell us where you hid those plants, or I can't be held responsible for what happens to you...
turnip: Rebecca, you have to stop and look at what you're celebrating here with that stupid festival!
rebecca: How dare you insult our civic pride! I could turn you into...
barlow: Well, it looks like I found everyone.
barlow: You weren't going to do anything violent, were you?
rebecca: I... well, your little paper friend is breaking the law!
barlow: Then let the law deal with it.
sheriff: I see no particular reason for stopping Rebecca from taking care of this.
rebecca: Yeah! This is my problem to deal with... I'm losing money here!
barlow: What proof do we have that Turnip who took the plants?
barlow: You shouldn't jump to conclusions until all of the clues have been analyzed and all other possibilities have been...
turnip: Barlow, I stole the plants.
barlow: I'm trying to save your life, Turnip.
turnip: I have to stand up for what I believed in, Barlow.
barlow: Maybe we can work something out. Maybe we can all agree on something.
rebecca: Right. You can convince Turnip to tell us where he hid our matrimonials.
turnip: No way! I won't tell you where I hid them until my requirements are met...
turnip: I demand that the festival stick with its focus of gentle plant-raising and drops all that stuff about killing paper mammals.
sheriff: Absolutely not! That's the only part of the festival I'm here for. If you cancel the trapping contest, I want my money back.
rebecca: I just want this problem to go away, without losing me any money.
barlow: Maybe if we could agree to not kill the defenseless paper mammals...
sheriff: Oh, no. That is definitely NOT negotiable.
barlow: But what if you just caught them, and let them go after the contest?
sheriff: That goes against the whole point of the contest! What's the fun in catching those things if you can't kill them? They're just made of paper.
barlow: Maybe if you let them catch just a few, but not kill them...
turnip: Well... that's a step in the right direction...
turnip: Wait! No, I think that still sends the wrong message. I have to be firm about this issue, so I can't agree to that.
barlow: Maybe if the trapping event was cancelled, we could make this problem go away...
rebecca: I can't just give everyone their money back. The contest has to go on.
rebecca: I'm sure you can hammer out some kind of agreement between both sides. I'm giving you authority to solve this problem, but I'd prefer that it didn't cost me anything.
barlow: Surely there's some way to get everyone to agree...
sheriff: Barlow, I just don't see it happening.
barlow: Surely there's some way to get everyone to agree...
turnip: I don't think there's much you can do, if you're trying to negotiate with that monster.
barlow: Don't you have any compassion for those cute little creatures?
sheriff: No.
rebecca: Barlow, I don't think that strategy is very effective. We already know that the sheriff has absolutely no compassion for paper mammals. Trying to play on his sympathy won't get anywhere.
barlow: Be honest... Is there any way to make you change your mind?
sheriff: No way. I'm only participating because it means I can trap and kill those little pests. If you take that away, I will not be satisfied.
barlow: Rebecca?...
rebecca: He's lying.
barlow: Aha! You'd enjoy the festival anyway, wouldn't you?
sheriff: So what if I was bluffing? I'm still not going to back down.
barlow: You can't win this fight. They can just get more plants. This doesn't change anything.
turnip: I know they can, and I'll continue to do whatever it takes to stop this festival.
barlow: But you can't possibly stop it.
turnip: I know that, but I have to stand up for what I believe in.
rebecca: Barlow, you don't seem to be getting anywhere... and you're just making Turnip more radical.
barlow: If I can stop them from killing mammals, won't that be a step in the right direction?
turnip: Well... it would be a slight improvement.
barlow: Getting people to change their ways takes time. Maybe you should be working for more gradual change.
turnip: Well, okay, but you have to make the sheriff agree... and that's going to be a lot harder.
barlow: I think a compromise would be equally difficult for both of them, but it's the best we can do right now.
rebecca: Well, I suppose we can make the trapping contest a non-lethal event.
sheriff: No way!
rebecca: The problem is making everyone agree.
rebecca: I'll just have to be firm with everyone. I can force everyone to comply, but I still think there might've been a better way.
sheriff: You can change the rules, Rebecca... but I'm not happy about it.
turnip: I guess that'll be okay. I'll give you back you plants.
barlow: Well, let's just cancel the whole thing...
rebecca: What? Cancel it?!
rebecca: Oh...
rebecca: Yep... I guess you're right... the whole contest should just be cancelled.
sheriff: Rebecca, you can't do that!
rebecca: Sorry, sheriff, it looks like there's no other way...
sheriff: Wait! I give in... we can change the rules so the mammals don't get killed!
rebecca: Well, that sounds like a good solution to the problem.
barlow: Oh, yes... definitely.
sheriff: Hold on! You tricked me! You both were bluffing.
rebecca: Well, it's too late now. You agreed to change the rules, so that's just what we're going to do.
barlow: Is that better, Turnip?
turnip: I guess so. It's not like you wouldn't have found the plants eventually, anyway. They would've got loose... they're lured away by better soil or better lighting.
barlow: Let everyone know that the rules have changed.
rebecca: Right. I'll go make an announcement right now.
barlow: Okay, and the sheriff and I will follow Turnip to where the plants are hidden.

General information on The Spider Cliff Mysteries

To fully enjoy this mystery series, you might need the latest version of the Flash plug-in. This comic operates in a manner reminiscent of adventure games, although the gaming aspect is far over-shadowed by the story. Basically, you experience the mystery through the viewpoint of the two protagonists. You can press the spacebar or click on the little arrows to progress through the conversation. At several points in the conversation, you will have several options for progressing through the branching storyline. Important clues (and false leads) are indicated by a clue icon that appears in the corner. These clues might or might not be important, but if you are a registered member, your account will keep track of your clues and your progress through the mysteries. Take it at your own speed, and have fun!